December 2025

The Transition to 3D: How the 1990s Redefined RPG Design

The shift from 2D to 3D in the mid-1990s represented one of the most transformative periods in RPG history. New hardware such as the Sony slot toto PlayStation, Sega Saturn, and Nintendo 64 made it possible to depict fully realized three-dimensional worlds, enabling new gameplay mechanics and storytelling techniques.

One defining moment was the release of Final Fantasy VII in 1997. Its pre-rendered backgrounds, 3D character models, and cinematic storytelling set a new benchmark for the genre. The game’s emotional depth, coupled with its technological achievements, introduced RPGs to millions of players worldwide and proved that the genre could achieve mainstream success.

Meanwhile, Western RPGs were also evolving. The Elder Scrolls II: Daggerfall (1996) offered a massive open world with unprecedented player freedom, allowing exploration of thousands of unique locations. Baldur’s Gate (1998) revitalized computer RPGs with real-time-with-pause combat and deep narrative design rooted in D&D rules.

The transition to 3D also fostered hybrid genres. Action RPGs like Diablo (1996) introduced fast-paced, loot-driven gameplay, while Vagrant Story and Xenogears experimented with cinematic camera angles and complex battle systems.

This decade redefined what RPGs could achieve, setting the stage for modern, immersive, story-driven experiences.